A fully procedural 3D rigged LadyBug just inside Nuke.
Copy and paste the script, open the elytra and fly!
Walk – Move the legs for walk in a simple knob
Elytra – Open elytra (wing covers) if you are ready to fly
Fly – Control the sine curve for flapping the wings
A fast and easy sin expression to avoid keyframing each single step for walking animation or flapping for the wings:
walkspeed is a custom control for the frequency of the curve
walkamplitude is a custom control for the amplitude of the step
RGBA – Base colors and Alpha channel
P – Position pass, that in this case I also use as normal for relighting with GS_Normals gizmo
Forward – additional surface information for reflections or color masking
Matte – A simple ID Matte for a selective tweak
The colors are customizable. The shapes of the eye and on the elytra are simple roto, you can access the group and modify it as you wish.